abgoodman1@wpi.edu | 304-319-3670 | Worcester, MA
I am Abraham Goodman, a game developer and graduate student in Interactive Media and Game Development at Worcester Polytechnic Institute. I have a background in computer science and applied mathematics. This portfolio showcases a selection of my most involved and favorite projects I’ve worked on.
https://codazen.itch.io/travelling-with-taste
Travelling With Taste is a stealth/puzzle game with unconventional movement developed over the course of 6 weeks in Unreal Engine using Blueprints. The team consisted of 7 people, and we showcased the game at Pax East 2025.
					
					I was specifically focused on programming the player, which is a suitcase that uses tank-style controls to move. The player can sprint to increase their speed, throw cheese to distract guards, and extend the suitcase handle to interact with the world and launch off of walls.
						
						
						VVVVVV is an open-source game by Terry Cavanagh written in C++. I created gameplay modifications to it and made a tool in GameMaker Studio to assist me in doing so.
					Demo: https://littlewhammo.itch.io/littlewhammo
An online multiplayer puzzle game developed in GameMaker Studio where you can shoot a pellet to pick up an object, storing it. You can then shoot that object out somewhere else and create it in the world.
					
					I was the lead programmer, working with an artist.
						
						Shortcuts is a built-in automation app for iOS with its own scripting language. I created a series of programs using it to summarize my music listening habits for the year, mimicking Spotify Wrapped.
As part of a graduate course, I was the producer for a team to further develop an existing game, Hamster Ball Blitz (App Store & Google Play Store).